[HEADER]
VERSION=3

[WING_0]
NAME=BODY					
CHORD=	1						
SPAN=	1					
POSITION=	0,	0,	0.35				
LUT_AOA_CL=wing_body_AOA_CL.lut		
LUT_GH_CL=wing_dud.lut					
CL_GAIN=	0						
LUT_AOA_CD=wing_body_AOA_CD.lut		
LUT_GH_CD=wing_body_GH_CD.lut	
CD_GAIN=	1
ANGLE=		0
ZONE_FRONT_CL=	0   
ZONE_FRONT_CD=	0.005 
ZONE_REAR_CL=	0    
ZONE_REAR_CD=	0.005   
ZONE_LEFT_CL=	0    
ZONE_LEFT_CD=	0.01    
ZONE_RIGHT_CL=	0    
ZONE_RIGHT_CD=	0.01   
YAW_CL_GAIN=	-0.0

[WING_1]
NAME=FRONT			
CHORD=	1					
SPAN=	1.05						
POSITION=	0,	0.0,	2.08				
LUT_AOA_CL=wing_front_AOA_CL.lut	
LUT_GH_CL=wing_dud.lut					
CL_GAIN=	1				
LUT_AOA_CD=wing_front_AOA_CD.lut	
LUT_GH_CD=wing_dud.lut					
CD_GAIN=	1				
ANGLE=		2
ZONE_FRONT_CL=	0.015    
ZONE_FRONT_CD=	0.015 
ZONE_REAR_CL=	0   
ZONE_REAR_CD=	0     
ZONE_LEFT_CL=	0     
ZONE_LEFT_CD=	0    
ZONE_RIGHT_CL=	0    
ZONE_RIGHT_CD=	0     
YAW_CL_GAIN=	-0.05

[WING_2]
NAME=REAR							
CHORD=	0.5							
SPAN=	2.1								
POSITION=	0,	0.6,	-2.02					
LUT_AOA_CL=wing_rear_AOA_CL.lut	
LUT_GH_CL=wing_dud.lut				
CL_GAIN=	1						
LUT_AOA_CD=wing_rear_AOA_CD.lut		
LUT_GH_CD=wing_dud.lut						
CD_GAIN=	1					
ANGLE=		7
ZONE_FRONT_CL=	0  
ZONE_FRONT_CD=	0   
ZONE_REAR_CL=	0.01   
ZONE_REAR_CD=	0.015   
ZONE_LEFT_CL=	0    
ZONE_LEFT_CD=	0    
ZONE_RIGHT_CL=	0   
ZONE_RIGHT_CD=	0    
YAW_CL_GAIN=	-0.05

[WING_3]
NAME=SPLITTER L					
CHORD=	1							
SPAN=	0.5							
POSITION=	0.45,	-0.26	,2.05				
LUT_AOA_CL=wing_splitter_AOA_CL.lut	
LUT_GH_CL=wing_splitter_GH_CL.lut				
CL_GAIN=	1						
LUT_AOA_CD=wing_dud.lut		
LUT_GH_CD=wing_dud.lut					
CD_GAIN=	0					
ANGLE=		0.01
ZONE_FRONT_CL=	0.010  
ZONE_FRONT_CD=	0.010 
ZONE_REAR_CL=	0   
ZONE_REAR_CD=	0  
ZONE_LEFT_CL=	0.005  
ZONE_LEFT_CD=	0.005    
ZONE_RIGHT_CL=	0   
ZONE_RIGHT_CD=	0    
YAW_CL_GAIN=	-0.15

[WING_4]
NAME=SPLITTER R
CHORD=	1					
SPAN=	0.5					
POSITION=	-0.45,	-0.26,	2.05			
LUT_AOA_CL=wing_splitter_AOA_CL.lut	
LUT_GH_CL=wing_splitter_GH_CL.lut		
CL_GAIN=	1					
LUT_AOA_CD=wing_dud.lut	
LUT_GH_CD=wing_dud.lut
CD_GAIN=	0				
ANGLE=		0.01
ZONE_FRONT_CL=	0.010  
ZONE_FRONT_CD=	0.010  
ZONE_REAR_CL=	0   
ZONE_REAR_CD=	0   
ZONE_LEFT_CL=	0   
ZONE_LEFT_CD=	0   
ZONE_RIGHT_CL=	0.005   
ZONE_RIGHT_CD=	0.005   
YAW_CL_GAIN=	-0.15

[WING_5]
NAME=DIFFUSER L
CHORD=	1
SPAN=	0.6
POSITION=	0.45,	-0.25,	-1.30
LUT_AOA_CL=wing_diffuser_AOA_CL.lut
LUT_GH_CL=wing_diffuser_GH_CL.lut
CL_GAIN=	1
LUT_AOA_CD=wing_dud.lut
LUT_GH_CD=wing_dud.lut							
CD_GAIN=	0
ANGLE=		0.01
ZONE_FRONT_CL=	0 
ZONE_FRONT_CD=	0   
ZONE_REAR_CL=	0.01 
ZONE_REAR_CD=	0.01    
ZONE_LEFT_CL=	0.005   
ZONE_LEFT_CD=	0.005  
ZONE_RIGHT_CL=	0    
ZONE_RIGHT_CD=	0    
YAW_CL_GAIN=	-0.15

[WING_6]
NAME=DIFFUSER R
CHORD=	1
SPAN=	0.6
POSITION=	-0.45,	-0.25,	-1.30
LUT_AOA_CL=wing_diffuser_AOA_CL.lut
LUT_GH_CL=wing_diffuser_GH_CL.lut
CL_GAIN=	1
LUT_AOA_CD=wing_dud.lut
LUT_GH_CD=wing_dud.lut							
CD_GAIN=	0
ANGLE=		0.01
ZONE_FRONT_CL=	0  
ZONE_FRONT_CD=	0   
ZONE_REAR_CL=	0.01   
ZONE_REAR_CD=	0.01    
ZONE_LEFT_CL=	0    
ZONE_LEFT_CD=	0    
ZONE_RIGHT_CL=	0.005    
ZONE_RIGHT_CD=	0.005    
YAW_CL_GAIN=	-0.15

[FIN_0]
NAME=DUD						
CHORD=	1.2						
SPAN=	1							
POSITION=	0,	0.18,	0.300
LUT_AOA_CL=wing_dud.lut	
LUT_GH_CL=wing_dud.lut						
CL_GAIN=	0						
LUT_AOA_CD=wing_side.lut		
LUT_GH_CD=wing_dud.lut						
CD_GAIN=	0				
ANGLE=		0
ZONE_FRONT_CL=	0   
ZONE_FRONT_CD=	0  
ZONE_REAR_CL=	0  
ZONE_REAR_CD=	0  
ZONE_LEFT_CL=	0 
ZONE_LEFT_CD=	0  
ZONE_RIGHT_CL=	0   
ZONE_RIGHT_CD=	0  

[FIN_1]
NAME=SIDE F							
CHORD=	1.2						
SPAN=	1							
POSITION=	0,	0.18,	0.300
LUT_AOA_CL=wing_dud.lut	
LUT_GH_CL=wing_dud.lut						
CL_GAIN=	0						
LUT_AOA_CD=wing_side.lut		
LUT_GH_CD=wing_dud.lut						
CD_GAIN=	1				
ANGLE=		0
ZONE_FRONT_CL=	0   
ZONE_FRONT_CD=	0  
ZONE_REAR_CL=	0  
ZONE_REAR_CD=	0  
ZONE_LEFT_CL=	0 
ZONE_LEFT_CD=	0  
ZONE_RIGHT_CL=	0   
ZONE_RIGHT_CD=	0   

[FIN_2]
NAME=FIN						
CHORD=	1.7						
SPAN=	0.5						
POSITION=	0,	0.53,	-1.180					
LUT_AOA_CL=wing_fin_AOA_CL.lut	
LUT_GH_CL=wing_dud.lut	
CL_GAIN=	1						
LUT_AOA_CD=wing_fin_AOA_CD.lut
LUT_GH_CD=wing_dud.lut		
CD_GAIN=	1						
ANGLE=		0
ZONE_FRONT_CL=	0    
ZONE_FRONT_CD=	0   
ZONE_REAR_CL=	0    
ZONE_REAR_CD=	0    
ZONE_LEFT_CL=	0    
ZONE_LEFT_CD=	0   
ZONE_RIGHT_CL=	0   
ZONE_RIGHT_CD=	0    