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03/13/23, 07:52 AM

Author Topic: Windsheild Image  (Read 3439 times)

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Offline bullseye

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Windsheild Image
« on: 01/26/12, 11:11 AM »
 I have 3dmax v2009 When I render DMS cars I get a Image of the painted car where all the glass should be, any ideas on how to handle the problem. Thanks

Offline Cayce

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Re: Windsheild Image
« Reply #1 on: 01/26/12, 12:38 PM »
The easiest way to recover is to open the original DMR scene and only apply materials using the material editor based on the material ID's. If you still need help let me know.

Offline bullseye

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Re: Windsheild Image
« Reply #2 on: 01/26/12, 10:20 PM »
I still can't get it to work, I must be doing something wrong......Gotta one big brain fart on my part....

Offline Cayce

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Re: Windsheild Image
« Reply #3 on: 01/27/12, 04:30 PM »
When you open a new fresh scene are the windows messed up?

Offline bullseye

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Re: Windsheild Image
« Reply #4 on: 01/28/12, 07:01 PM »
No everything seems normal.

Offline Cayce

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Re: Windsheild Image
« Reply #5 on: 01/30/12, 07:07 PM »
Then what are you trying to do that makes it mess up? trying to help but not much to go on here.. :)

Offline falcongrafix

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Re: Windsheild Image
« Reply #6 on: 01/30/12, 08:18 PM »
Im guessing it is happening when he drags and drops the material on to the car

if the is the case instead of dropping the new material on the car find the one that is already asigned to the car and put your skin there.

I hope that makes sence

Offline Cayce

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Re: Windsheild Image
« Reply #7 on: 01/31/12, 08:39 PM »
Yeah I figured that's what he was doing. I think we've all done it but thank God for the undo button.  hehehe

Falcon is right, open your material editor ("M" key) and find the make/model then find the one material that is assigned to whichever model you are trying to work with.

Offline bullseye

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Re: Windsheild Image
« Reply #8 on: 02/01/12, 07:57 AM »
Thanks for the help guys...........I'll figure it out eventually...........