Guys. To be clear. The EXE is not where the damage model is created. It's in the model that is put into the game. Each level of damage is modeled and scripted to trigger upon impact based on how hard it hits.
The cup10s models, and all of Denis' models for that matter, have the best damage in NR2003. Period. Bar NONE.
The templates don't make a bit of difference.
Try the Cup10s mod and play whack a wall for a while. You'll see what I mean.