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03/13/23, 07:53 AM
Racin Grafix - NR 2003 Sim Racing Site
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3DS Max Discussion
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Topic:
mirror floor
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Topic: mirror floor (Read 2497 times)
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d_huffman
Crew Chief
Posts: 149
Coolness: 9
mirror floor
«
on:
11/11/09, 11:20 PM »
I'm sure that I should probably know this, but, how do you create a mirror floor in a scene? Thanks to anyone who can help me with this.
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ten0rplaya04
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Re: mirror floor
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Reply #1 on:
11/13/09, 03:06 PM »
If you're using brazil, an easy way is to set the Ground Plane to "Brazil Glass."
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d_huffman
Crew Chief
Posts: 149
Coolness: 9
Re: mirror floor
«
Reply #2 on:
11/13/09, 07:03 PM »
I am using Brazil. Where do I go to select the ground plane? I am still learning my way around 3ds max. Thanks.
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ten0rplaya04
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Re: mirror floor
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Reply #3 on:
11/13/09, 11:53 PM »
Under the Rendering Dialogue box in the Renderer Tab, find Brazil: CSG Server. Click that box and choose Brazil Glass. You'll need to play around with the settings, but it's a good starting point
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d_huffman
Crew Chief
Posts: 149
Coolness: 9
Re: mirror floor
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Reply #4 on:
11/14/09, 01:54 AM »
Hey thanks!! That's what I needed!!
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ten0rplaya04
Guest
Re: mirror floor
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Reply #5 on:
11/15/09, 11:17 PM »
Here's a hint since I was just playing around with it. Make the material in your Material Editor and then drag it to that spot (Copy if it asks). You can change the filter color to make the background darker or lighter as necessary.
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Racin Grafix - NR 2003 Sim Racing Site
»
NR2003 Categories
»
3DS Max Discussion
»
Topic:
mirror floor