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03/12/23, 11:59 PM

Author Topic: window help  (Read 2866 times)

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Offline Tommy Patton

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window help
« on: 12/31/12, 02:47 AM »
can some one take a look at this and see whats going on ..it's driving me crazy ..I can not get the glass to look right maybe a setting off here or there ... i don't know but the glass is not right... it looks like a magnifier's glass making every thing inside threw the glass big and out of wake ...on the pic of the front car to the left with glass and to the right with out glass ...same on the rear pic ..also a pic of my glass ball settings
thanks
Tommy

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Offline Robert Vining

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Re: window help
« Reply #1 on: 12/31/12, 10:22 AM »
Tommy, any time I've ever had an issue like this, I've always merged another model into the scene that has the material working just how I want it, then use the eyedropper tool to 'borrow' the settings from a good known window into an 'empty' material ball, then drag that new ball onto my material in the scene. Just make a copy of your scene before you start so it doesn't mess up your work if you go another direction.
Robert Vining, Owner
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Offline Tommy Patton

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Re: window help
« Reply #2 on: 12/31/12, 10:47 PM »
I tried that ..didn't work ..that was first thing i did ..I am thinking that maybe the thickness of the glass maybe be the trouble ....was reading up on some things from the net ..going to try this ...if that don't work i guess ill need to make new glass and start over

Offline Smoke

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Re: window help
« Reply #3 on: 01/01/13, 06:47 PM »
3 letters. IOR. Move it to 1.0 and you'll be in business.

Offline Tommy Patton

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Re: window help
« Reply #4 on: 01/02/13, 01:14 AM »
that worked Smoke ..thanks to both you and Robert for the help

Offline Robert Vining

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Re: window help
« Reply #5 on: 01/02/13, 06:40 PM »
Thanks Jack.

Glad you got it Tommy!
Robert Vining, Owner
Racin Grafix
Roberts Web Design