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03/12/23, 11:59 PM

Author Topic: question concerning z modeler and 3ds max and psp,psd  (Read 1941 times)

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Offline R. Patton

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I have a mod for Rfactor that I have templates and all the files for the templates. I am able to convert the wire frame from z modeler into 3ds max. The problem is that I can not ungroup any of it, but how can I get all my layers on it. Can I give the files to some one here and have you guys make it PSP and 3dsmax compliant for me to play with? Not sure if you guys even do this kind of stuff. Please let me know. Just playing , so no worries if you guys do not do this kind of stuff.

Rich Patton
DYNO Racing

Offline Robert Vining

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Re: question concerning z modeler and 3ds max and psp,psd
« Reply #1 on: 12/22/08, 04:50 PM »
Just take all the materials inside the zmod folder and place them in the max folder you put the 3ds file into. Then they should show up in max if they are already mapped.
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